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Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 4638))

Abstract

In this paper, we describe user interaction with an optimization algorithm via a sophisticated visualization interface that we created for this purpose. Our primary interest is the tool itself. We demonstrate that a user wielding this tool can find ways to improve the performance of an ant colony optimization (ACO) algorithm as applied to a problem of finding 3D paths in the presence of impediments [14]. One part of a solution method can be to find a path on a grid. Of course, there are near linear time algorithms for the shortest path that have been applied to problems that are quite large. However, for a grid in three dimensions with arcs on the axes and diagonals, the problems can become extremely large as resolution is increased and heuristics thus make sense (see, e.g., [6] for state-of-the art algorithms where pre-processing is possible). Ant colony optimization (see, e.g., [4,5]) is ideally suited to such a problem.

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Thomas Stützle Mauro Birattari Holger H. Hoos

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Sreevalsan-Nair, J., Verhoeven, M., Woodruff, D.L., Hotz, I., Hamann, B. (2007). Human-Guided Enhancement of a Stochastic Local Search: Visualization and Adjustment of 3D Pheromone. In: Stützle, T., Birattari, M., H. Hoos, H. (eds) Engineering Stochastic Local Search Algorithms. Designing, Implementing and Analyzing Effective Heuristics. SLS 2007. Lecture Notes in Computer Science, vol 4638. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-74446-7_14

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  • DOI: https://doi.org/10.1007/978-3-540-74446-7_14

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-74445-0

  • Online ISBN: 978-3-540-74446-7

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