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Decomposing a Simple Polygon into Trapezoids

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Computer Analysis of Images and Patterns (CAIP 2007)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 4673))

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Abstract

Chazelle’s triangulation [1] forms today the common basis for linear-time Euclidean shortest path (ESP) calculations (where start and end point are given within a simple polygon). This paper provides an alternative method for subdividing a simple polygon into “basic shapes”, using trapezoids instead of triangles. The authors consider the presented method as being substantially simpler than the linear-time triangulation method. However, it requires a sorting step (of a subset of vertices of the given simple polygon); all the other subprocesses are linear time.

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References

  1. Chazelle, B.: Triangulating a simple polygon in linear time. Discrete Computational Geometry 6, 485–524 (1991)

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  2. Li, F., Klette, R.: Finding the shortest path between two points in a simple polygon by applying a rubberband algorithm. In: Chang, L.-W., Lie, W.-N. (eds.) PSIVT 2006. LNCS, vol. 4319, pp. 280–291. Springer, Heidelberg (2006)

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  3. Sunday, D.: Algorithm 3: Fast winding number inclusion of a point in a polygon (last visit, April 2007), see www.geometryalgorithms.com/Archive/algorithm_0103/

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Walter G. Kropatsch Martin Kampel Allan Hanbury

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© 2007 Springer-Verlag Berlin Heidelberg

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Li, F., Klette, R. (2007). Decomposing a Simple Polygon into Trapezoids. In: Kropatsch, W.G., Kampel, M., Hanbury, A. (eds) Computer Analysis of Images and Patterns. CAIP 2007. Lecture Notes in Computer Science, vol 4673. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-74272-2_90

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  • DOI: https://doi.org/10.1007/978-3-540-74272-2_90

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-74271-5

  • Online ISBN: 978-3-540-74272-2

  • eBook Packages: Computer ScienceComputer Science (R0)

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