Abstract
We present a multimedia authoring tool for real-time facial animation based on multiple face models. In order to overcome the heavy burden of geometry data management on various multimedia applications, we employ wire curve [16] which is a simple, intuitive interface to local deformation of complex geometric objects such as human face models. Given multiple face models, we first extract wire curves and deformation parameters from a facial model. In runtime, given an input of expression parameters, only the extracted wire curves are blended to create new expression. Then, the blended output of the wire curves is applied to the reference model of neutral expression. The resulting animation preserves the characteristic features of the multiple face models as well real-time performance. Our method promotes local deformation and non-uniform blending by making use of the power of wire curve.
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Byun, H.W. (2007). Multimedia Authoring Tool for Real-Time Facial Animation. In: Sebe, N., Liu, Y., Zhuang, Y., Huang, T.S. (eds) Multimedia Content Analysis and Mining. MCAM 2007. Lecture Notes in Computer Science, vol 4577. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-73417-8_37
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DOI: https://doi.org/10.1007/978-3-540-73417-8_37
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