Abstract
One of the characteristics of human activity is the ability to transform the environment and create new structures. Such actions include various forms of building activities. The adjustments of the whole of material surroundings to the needs and possibilities of man is dealt with by ergonomics. The practical and specific application of the general principles of ergonomics, on the other hand, is dealt with by architecture, i.e. architects designing the material framework for human life. The quality of this ”framework” determines the quality of human life. A widely understood design more and more often goes away from creation of the defined, finished work - object, to initiate and sustain the development process and different activities connected with the space creation. This way is related to sustainable design that is generally defined as design that meets the needs of the present without compromising the ability of future generations to meet their own needs.
Much of waste comprises valuable raw materials for further utilization and the best way to do it is to reuse the waste at the same level of this original usage. The measures to reduce material consumption in the construction industry are to be sought in the implementation of novel renewable materials of natural origin as well as the non-renewable materials, yet possible to regenerate and reuse, that is in reconsumption and recycling applied, among others, in ergonomic design of architecture.
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Charytonowicz, J. (2007). Reconsumption and Recycling in the Ergonomic Design of Architecture. In: Stephanidis, C. (eds) Universal Access in Human-Computer Interaction. Ambient Interaction. UAHCI 2007. Lecture Notes in Computer Science, vol 4555. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-73281-5_33
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DOI: https://doi.org/10.1007/978-3-540-73281-5_33
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