Abstract
Distributed simulation allows multiple users to develop and improve interactions without having to be collocated. To enhance such interaction, we present the foundation for a distributed, multi-modal, adaptive user interface. First, the interface concept is placed within the context of a closed-loop human system. Next, the present prototype implementation is described. Then, the concept of modifying interface elements based upon a combination of actual, physically simulated, and virtual devices is discussed. Finally, we discuss the possibility for self-adaptation, design challenges, and directions for future development.
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Kemper, D., Davis, L., Fidopiastis, C., Nicholson, D. (2007). Foundations for Creating a Distributed Adaptive User Interface. In: Schmorrow, D.D., Reeves, L.M. (eds) Foundations of Augmented Cognition. FAC 2007. Lecture Notes in Computer Science(), vol 4565. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-73216-7_28
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DOI: https://doi.org/10.1007/978-3-540-73216-7_28
Publisher Name: Springer, Berlin, Heidelberg
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