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Interacting with a Tabletop Display Using a Camera Equipped Mobile Phone

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Human-Computer Interaction. Interaction Platforms and Techniques (HCI 2007)

Part of the book series: Lecture Notes in Computer Science ((LNPSE,volume 4551))

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Abstract

Today’s mobile phones have not only become the most representative device in the new ubiquitous computing era but also dramatically improved in terms of their multi-modal sensing and display capabilities. This advance makes the mobile phone an ideal candidate for a more natural interaction device in ubiquitous computing environment. This paper proposes techniques which use camera-equipped mobile phones for interacting with 2D and 3D applications on a tabletop display environment. The camera acts as the main sensor for a gesture-based interaction. Using the mobile phone with an interactive touch screen allows the use of techniques that move beyond single hand/finger input to improve task performance. The interaction performances of the proposed techniques and design guidelines are also described in this paper.

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Julie A. Jacko

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© 2007 Springer-Verlag Berlin Heidelberg

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Jeon, S., Kim, G.J., Billinghurst, M. (2007). Interacting with a Tabletop Display Using a Camera Equipped Mobile Phone. In: Jacko, J.A. (eds) Human-Computer Interaction. Interaction Platforms and Techniques. HCI 2007. Lecture Notes in Computer Science, vol 4551. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-73107-8_38

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  • DOI: https://doi.org/10.1007/978-3-540-73107-8_38

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-73106-1

  • Online ISBN: 978-3-540-73107-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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