Abstract
This paper proposes a simple framework for implementing SBD. This framework consists of four elements: a basic story structure, an innovation acceleration field, a tool for expressing idea/describing scenario, and an activity theory-based tension detector/idea stimulator, and a process based on the Chinese traditional literature four-stage creation process. A case study is presented at the end of the paper to demonstrate the feasibility of the proposed framework.
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References
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Yu, DJ., Yeh, HJ. (2007). Scenario-Based Product Design, a Real Case. In: Jacko, J.A. (eds) Human-Computer Interaction. Interaction Design and Usability. HCI 2007. Lecture Notes in Computer Science, vol 4550. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-73105-4_36
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DOI: https://doi.org/10.1007/978-3-540-73105-4_36
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-73104-7
Online ISBN: 978-3-540-73105-4
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