Abstract
The increasing trend of embedding computation in everyday objects creating smart artefacts (Streitz et al., 2005 b) and the associated concept of the disappearing computer (Streitz, 2001, Streitz et al, 2007) raises new challenges for designing interactive systems. The unobtrusive character of this development is illustrated in this statement by Streitz and Nixon (2005): “It seems like a paradox but it will soon become reality: The rate at which computers disappear will be matched by the rate at which information technology will increasingly permeate our environment and our lives”.
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References
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Streitz, N. (2007). The Disappearing Computer: User-Centered Interaction Design for Smart Artefacts. In: Conati, C., McCoy, K., Paliouras, G. (eds) User Modeling 2007. UM 2007. Lecture Notes in Computer Science(), vol 4511. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-73078-1_1
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