Skip to main content

On the Complexity of Equilibria Problems in Angel-Daemon Games

  • Conference paper
Computing and Combinatorics (COCOON 2008)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 5092))

Included in the following conference series:

Abstract

We analyze the complexity of equilibria problems for a class of strategic zero-sum games, called Angel-Daemon games. Those games were introduced to asses the goodness of a web or grid orchestration on a faulty environment with bounded amount of failures [6]. It turns out that Angel-Daemon games are, at the best of our knowledge, the first natural example of zero-sum succinct games in the sense of [1],[9]. We show that deciding the existence of a pure Nash equilibrium or a dominant strategy for a given player is \(\mathsf{\Sigma}^p_2\)-complete. Furthermore, computing the value of an Angel-Daemon game is EXP-complete. Thus, matching the already known complexity results of the corresponding problems for the generic families of succinctly represented games with exponential number of actions.

Work partially supported by FET pro-active Integrated Project 15964 (AEOLUS) and by Spanish projects TIN2005-09198-C02-02 (ASCE), MEC-TIN2005-25859-E and TIN2007-66523 (FORMALISM). The first author was also partially supported by the FP6 Network of Excellence CoreGRID funded by the European Commission (Contract IST-2002-004265).

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Àlvarez, C., Gabarro, J., Serna, M.: Pure Nash Equilibria in Games with a Large Number of Actions. In: Jedrzejowicz, J., Szepietowski, A. (eds.) MFCS 2005. LNCS, vol. 3618, pp. 95–106. Springer, Heidelberg (2005)

    Chapter  Google Scholar 

  2. Àlvarez, C., Gabarro, J., Serna, M.: Polynomial Space Suffices for Deciding Nash Equilibria Properties for Extensive Games with Large Trees. In: Deng, X., Du, D.-Z. (eds.) ISAAC 2005. LNCS, vol. 3827, pp. 634–643. Springer, Heidelberg (2005)

    Chapter  Google Scholar 

  3. Balcazar, J.L., Díaz, J., Gabarro, J.: Structural Complexity I. 2nd edn. Springer, Heidelberg (1995)

    Google Scholar 

  4. Bougé, L.: Le mòdele de programmation à parallélisme de donés: une perspective sémantique. Techniques et science informatiques 12(5), 541–562 (1993)

    MATH  Google Scholar 

  5. Eliaz, K.: Fault Tolerant Implementation. Review of Economic Studies 69(3), 589–610 (2002)

    Article  MathSciNet  MATH  Google Scholar 

  6. Gabarro, J., García, A., Clint, M., Kilpatrick, P., Stewart, A.: Bounded Site Failures: an Approach to Unreliable Grid Environments. In: Danelutto, M., Frangopoulou, P., Getov, V. (eds.) Making Grids Work. Springer, Heidelberg (to appear, 2008)

    Google Scholar 

  7. Gabarro, J., García, A., Serna, M., Stewart, A., Kilpatrick, P.: Analysing Orchestrations with Risk Profiles and Angel-Daemon Games. In: CoreGRID Integration Workshop (April 2–4, 2008)

    Google Scholar 

  8. Feigenbaum, J., Koller, D., Shor, P.: A Game-Theoretic Classification of Interactive Complexity Classes. In: Proc. of the 10th Annual IEEE Conference on Structure in Complexity Theory, pp. 227–237 (1995)

    Google Scholar 

  9. Fortnow, L., Impagliazzo, R., Kabanets, V., Umans, C.: On the Complexity of Succinct Zero-Sum Games. In: Proc. of the 20th Annual IEEE Conference on Computational Complexity, pp. 323–332 (2005)

    Google Scholar 

  10. Gottlob, G., Greco, G., Scarcello, F.: Pure Nash Equilibria: Hard and Easy Games. J. Artif. Intell. Res. 24, 357–406 (2005)

    MathSciNet  MATH  Google Scholar 

  11. Greenlaw, R., Hoover, J., Ruzzo, W.: Limits to Parallel Computation: P-Completeness Theory. Oxford University Press, Oxford (1995)

    MATH  Google Scholar 

  12. Ladner, R.: The Circuit Value Problem is Log Space Complete for P. ACM SIGACT News 7(1), 18–20 (1975)

    Article  MathSciNet  Google Scholar 

  13. von Neumann, J., Morgenstern, O.: Theory of Games and Economic Behavior. Princeton (1944)

    Google Scholar 

  14. Misra, J., Cook, W.: Computation Orchestration: A Basis for Wide-Area Computing. Software & Systems Modeling (2006) doi:10.1007/s10270-006-0012-1

    Google Scholar 

  15. Misra, J.: A Programming Model for the Orchestration of Web Services. In: Proc. of SEFM 2004, pp. 28–30 (2004)

    Google Scholar 

  16. Moscibroda, T., Schmid, S., Wattenhofer, R.: When Selfish Meets Evil: Byzantine Players in a Virus Inoculation Game. In: Proc. of PODC 2006, pp. 35–44 (2006)

    Google Scholar 

  17. Nisan, N., Roughgarden, T., Tardos, E., Vazirani, V.: Algorithmic Game Theory. Cambridge University Press, Cambridge (2007)

    MATH  Google Scholar 

  18. Osborne, M., Rubinstein, A.: A Course on Game Theory. MIT Press, Cambridge (1994)

    Google Scholar 

  19. Papadimitriou, C.: Computational Complexity. Addison-Wesley, Reading (1994)

    MATH  Google Scholar 

  20. Schoenebeck, G., Vadhan, S.: The Computational Complexity of Nash Equilibria in Concisely Represented Games. In: Proc. of the 7th ACM conference on Electronic commerce, pp. 270–279 (2006)

    Google Scholar 

  21. Stewart, A., Gabarro, J., Clint, M., Harmer, T., Kilpatrick, P., Perrott, R.: Managing Grid Computations: An ORC-Based Approach. In: Guo, M., Yang, L.T., Di Martino, B., Zima, H.P., Dongarra, J., Tang, F. (eds.) ISPA 2006. LNCS, vol. 4330, pp. 278–291. Springer, Heidelberg (2006)

    Chapter  Google Scholar 

  22. Watson, J.: Strategy: An Introduction to Game Theory. W. W. Norton (2002)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Xiaodong Hu Jie Wang

Rights and permissions

Reprints and permissions

Copyright information

© 2008 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Gabarro, J., García, A., Serna, M. (2008). On the Complexity of Equilibria Problems in Angel-Daemon Games . In: Hu, X., Wang, J. (eds) Computing and Combinatorics. COCOON 2008. Lecture Notes in Computer Science, vol 5092. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-69733-6_4

Download citation

  • DOI: https://doi.org/10.1007/978-3-540-69733-6_4

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-69732-9

  • Online ISBN: 978-3-540-69733-6

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics