Abstract
Technological advances in high-speed networking and computational grids do not only transform the methods applied to everyday science, but also the collaboration and cooperation between scientists at almost arbitrary locations around the world. The additional provision of multi-sensory, immersive Virtual Reality interfaces as tools to improve the collaboration between groups of human users is another hot topic in this research domain, which will most likely increase the potential benefits of these distributed research communities. The vision to facilitate large scale, complex simulations, which may be steered through natural and intuitive interfaces, is both intriguing and of high scientific interest.
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© 2008 Springer-Verlag Berlin Heidelberg
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Anthes, C., Alexandrov, V., Kranzlmüller, D., Volkert, J., Widmer, G. (2008). Collaborative and Cooperative Environments. In: Bubak, M., van Albada, G.D., Dongarra, J., Sloot, P.M.A. (eds) Computational Science – ICCS 2008. ICCS 2008. Lecture Notes in Computer Science, vol 5103. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-69389-5_43
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DOI: https://doi.org/10.1007/978-3-540-69389-5_43
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-69388-8
Online ISBN: 978-3-540-69389-5
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