Can I Please Drop It? Dialogues About Belief Contraction
This paper presents a dialogue game in which agents in a multiagent system try to contract beliefs in agreement with other agents. The dialogue game defines the semantics of the communicative act of asking support to contract beliefs. In addition, a decision game is presented that defines when agents are allowed to contract propositions from their private belief states. These games if combined allow agents to contract beliefs in a distributed fashion.
KeywordsMultiagent System Cognitive State Belief Revision Belief State Paraconsistent Logic
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