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A Novel Virtual Reality Tool for Teaching Dynamic 3D Anatomy

  • Anantha R. Kancherla
  • Jannick P. Rolland
  • Donna L. Wright
  • Grigore Burdea
Part of the Lecture Notes in Computer Science book series (LNCS, volume 905)

Abstract

A Virtual-Reality-based tool for teaching dynamic three-dimensional anatomy may impart better understanding of bone dynamics during body movement. One application of this teaching tool is radiographic positioning instruction. We propose Augmented Reality, a technology that allows the overlay of graphically generated objects(bones in this case) on the real scenes(body in this case), as a means of visualization for such an application. In this paper we describe the design and the three stages of development of a prototype unit which demonstrates elbow movement. Preliminary results and problems encountered while developing the first stage, are also presented.

Keywords

Virtual Reality Augmented Reality Elbow Joint Head Mount Display Real Scene 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 1995

Authors and Affiliations

  • Anantha R. Kancherla
    • 1
  • Jannick P. Rolland
    • 1
  • Donna L. Wright
    • 2
  • Grigore Burdea
    • 3
  1. 1.Department of Computer ScienceUniversity of North CarolinaChapel HillUSA
  2. 2.Department of Medical Allied Health ProfessionsUniversity of North CarolinaChapel HillUSA
  3. 3.Department of Electrical and Computer EngineeringRutgers-State University of New JerseyPiscatawayUSA

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