Abstract
Many agent systems seek to emulate human behavior. Using human behavior as a model for agent design can be useful for three reasons. 1) In some domains emulating human behavior may be a requirement. Examples include simulation and training, virtual actors and pedagogues, and computer game opponents. 2) Human knowledge about performance of a task can often be readily transferred to an agent that uses human-like representations. The value of such transfer is apparent for tasks that humans perform. However, it may also be valuable for humans designing other agent systems. 3) Human-like behavior provides natural modes of interaction with human users, improving usability.
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Wray, R.E. (2003). Adapting Agent Infrastructure for Models of Human Agency. In: Truszkowski, W., Hinchey, M., Rouff, C. (eds) Innovative Concepts for Agent-Based Systems. WRAC 2002. Lecture Notes in Computer Science(), vol 2564. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-45173-0_39
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DOI: https://doi.org/10.1007/978-3-540-45173-0_39
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