A Distributed Virtual Storytelling System for Firefighters Training

  • Eric Perdigau
  • Patrice Torguet
  • Cédric Sanza
  • Jean-Pierre Jessel
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 2897)


The aim of the proposed paper is to present a virtual reality scenario managing application which has been distributed according to the DoD (Department of Defense) High Level Architecture (HLA) standard. The system works over several implementations of the Run-Time Infrastructure (RTI, HLA software part), on networked PCs. The main scenario is a networked Firefighters Training Simulation where each computer can control one or several avatars either through human piloting or through Artificial Intelligence (AI) based behaviors using Learning Classifier Systems.


Virtual Reality Virtual World Training Simulation Virtual Prototype Learn Classifier System 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.


  1. 1.
    Bréholée, B., Siron, P.: CERTI: Evolutions of the ONERA RTI Prototype. In: 2002 Fall Simulation Interoperability Workshop, Orlando (2002)Google Scholar
  2. 2.
    Bukowsky, R., Séquin, C.: Interactive Simulation of Fire in Virtual Building Environments. In: SIGGRAPH 1997, Los Angeles (1997)Google Scholar
  3. 3.
    Calvin, J.O., Weatherly, R.: An introduction to the High Level Architecture (HLA) Runtime Infrastructure. In: 14th Workshop on the Standards for the Interoperability of Distributed Simulations, Orlando, Floride (1996)Google Scholar
  4. 4.
    Filigenzi, M.T., Orr, T.J., Ruff, T.M.: Virtual reality for mine safety training. App. Occup. and Environ. Hyg. 15(6), 465–469 (2000)CrossRefGoogle Scholar
  5. 5.
    Haller, M., Kurka, G.: omVR A Safety Training System for a Virtual Refinery. In: ISMCR 1999, Workshop on Virtual Reality and Advanced Human-Robot Systems, Tokyo (1999)Google Scholar
  6. 6.
    Miller, D.C.: The DOD High Level Architecture and the Next Generation of DIS. In: 14th Workshop on the Standards for the Interoperability of Distributed Simulation, Orlando, Florida (1996)Google Scholar
  7. 7.
    Querrec, R., Chevaillier, P.: Virtual Storytelling for Training: An Application to Fire Fighting in Industrial Environment. In: Balet, O., Subsol, G., Torguet, P. (eds.) ICVS 2001. LNCS, vol. 2197, pp. 201–204. Springer, Heidelberg (2001)CrossRefGoogle Scholar
  8. 8.
    Sanza, C., Heguy, O., Duthen, Y.: Evolution and Cooperation of Virtual Entities with Classifier Systems. In: Eurographics Workshop on Computer Animation and Simulation, Manchester. Springer Computer Science (2001) ISBN 3-211-83711-6Google Scholar
  9. 9.
    Siron, P.: Design and Implementation of a HLA RTI Prototype at ONERA. In: 1998 Fall Simulation Interoperability Workshop, Orlando (1998)Google Scholar
  10. 10.
    Tate, D.L., Sibert, L.: Virtual Environments for Shipboard Firefighting Training. IEEE Computer Graphics and Applications (1997)Google Scholar
  11. 11.
    Torguet, P., Balet, O., Jessel, J.P., Gobbetti, E., Duchon, J., Bouvier, E.: CAVALCADE: a system for collaborative virtual prototyping. Journal of Design and Innovation Research 2(1), special “virtual prototyping” (2000)Google Scholar

Copyright information

© Springer-Verlag Berlin Heidelberg 2003

Authors and Affiliations

  • Eric Perdigau
    • 1
  • Patrice Torguet
    • 1
  • Cédric Sanza
    • 1
  • Jean-Pierre Jessel
    • 1
  1. 1.IRIT – Computer Graphics and Virtual Reality GroupToulouse Cedex

Personalised recommendations