Group Interaction and VR Storytelling in Museums
Part of the Lecture Notes in Computer Science book series (LNCS, volume 2897)
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This paper summarizes the design rationale of the Magic-ICE Table as an example of a VR system that promotes group interaction and open-ended interactivity in informal learning settings.
KeywordsSmart Card Informal Education Museum Visitor Object Layer Touch Screen Computer
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
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