Abstract
In this paper we present X-Learn, an XML-based, multi-agent system for supporting “user-device” adaptive e-learning. X-Learn is characterized by the following features: (i) it is highly subjective, since it handles quite a rich and detailed user profile that plays a key role during the learning activities; (ii) it is dynamic and flexible, i.e., it is capable of reacting to variations of exigencies and objectives; (iii) it is device-adaptive, since it decides the learning objects to present to the user on the basis of the device she/he is currently exploiting; (iv) it is generic, i.e., it is capable of operating in a large variety of learning contexts; (v) it is XML based, since it exploits many facilities of XML technology for handling and exchanging information connected to e-learning activities. The paper reports also various experimental results as well as a comparison between X-Learn and other related e-learning management systems already presented in the literature.
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References
Document Object Model, http://www.w3.org/DOM/
Foundation for Intelligent Physical Agents (FIPA) Specifications, http://www.fipa.org
IEEE Learning Technology Standards Committee. LOM working draft, http://ltsc.ieee.org/wg12/index.html
Instructional Management System, http://www.imsproject.org
World Wide Web Consortium – XML query, http://www.w3.org/XML/Query
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De Meo, P., Garro, A., Terracina, G., Ursino, D. (2003). X-Learn: An XML-Based, Multi-agent System for Supporting “User-Device” Adaptive E-learning. In: Meersman, R., Tari, Z., Schmidt, D.C. (eds) On The Move to Meaningful Internet Systems 2003: CoopIS, DOA, and ODBASE. OTM 2003. Lecture Notes in Computer Science, vol 2888. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-39964-3_47
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DOI: https://doi.org/10.1007/978-3-540-39964-3_47
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