Abstract
We present a model of interpersonal attitude used for generating expressive postures for computer animated characters. Our model consists of two principle dimensions, affiliation and status. It takes into account the relationships between the attitudes of two characters and allows for a large degree of variation between characters, both in how they react to other characters’ behaviour and in the ways in which they express attitude.
This work has been supported by BTexact. We would like to thank Mel Slater and the UCL Virtual Environments and Computer Graphics group for their help and support and Amanda Oldroyd for the use of her character models.
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© 2003 Springer-Verlag Berlin Heidelberg
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Gillies, M., Ballin, D. (2003). A Model of Interpersonal Attitude and Posture Generation. In: Rist, T., Aylett, R.S., Ballin, D., Rickel, J. (eds) Intelligent Virtual Agents. IVA 2003. Lecture Notes in Computer Science(), vol 2792. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-39396-2_15
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DOI: https://doi.org/10.1007/978-3-540-39396-2_15
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-20003-1
Online ISBN: 978-3-540-39396-2
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