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Layering Social Interaction Scenarios on Environmental Simulation

  • Daisuke Torii
  • Toru Ishida
  • Stéphane Bonneaud
  • Alexis Drogoul
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 3415)

Abstract

For an integrated simulation such as the natural environment affected by human society, it is indispensable to provide an integrated simulator that incorporates multiple computational models. We proposed a multi-layer socio-environmental simulation by layering the social interaction scenario on environmental simulation. For this simulation, we connect two different systems. One is a scenario description language Q, which is suitable for describing social interactions. Another is CORMAS, which models interactions between a natural environment and humans. The key idea is to realize a mapping between agents in different systems. This integration becomes possible by the salient feature of Q: users can write scenarios for controlling legacy agents in other systems. Moreover, we find that controlling the flow of information between the two systems can create various types of simulations. We also confirm the capability of CORMAS/Q, in the well-known Fire-Fighter domain.

Keywords

Cellular Automaton Multiagent System Environmental Simulation Fire Fighter Finite State Automaton 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2005

Authors and Affiliations

  • Daisuke Torii
    • 1
  • Toru Ishida
    • 1
    • 2
  • Stéphane Bonneaud
    • 3
  • Alexis Drogoul
    • 3
  1. 1.Department of Social InformaticsKyoto UniversityKyotoJapan
  2. 2.JST CREST Digital City Project 
  3. 3.LIP6Université Paris 6ParisFrance

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