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Online Play Segmentation for Broadcasted American Football TV Programs

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Advances in Multimedia Information Processing - PCM 2004 (PCM 2004)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 3331))

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Abstract

This paper proposes an online segmentation scheme for broadcasted American football TV programs. The TV video streams are online partitioned into a series of play-break patterns with a relatively short delay. All the detected plays form an event-based summarization which contains complete information about the original match. The main contributions of the proposed scheme are twofold. First, an online adaptive field-color model is employed to deal with feature variations which may caused by court configurations and time-varying lighting conditions. Second, a temporal pattern based model is constructed to capture intrinsic features of football plays, which considerably increased the performance of the proposed scheme. Effectiveness of our approach is demonstrated by experiments on real recorded TV programs.

This work was performed at Microsoft Research Asia.

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© 2004 Springer-Verlag Berlin Heidelberg

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Gu, L., Ding, X., Hua, XS. (2004). Online Play Segmentation for Broadcasted American Football TV Programs. In: Aizawa, K., Nakamura, Y., Satoh, S. (eds) Advances in Multimedia Information Processing - PCM 2004. PCM 2004. Lecture Notes in Computer Science, vol 3331. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-30541-5_8

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  • DOI: https://doi.org/10.1007/978-3-540-30541-5_8

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-23974-1

  • Online ISBN: 978-3-540-30541-5

  • eBook Packages: Computer ScienceComputer Science (R0)

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