Abstract
Topological thinning includes tests for voxels to be simple or not. A point (pixel or voxel) is simple if the change of its image value does not change the topology of the image. A problem with topology preservation in 3D is that checking voxels to be simple is more complex and time consuming than in 2D. In this paper, we review some characterizations of simple voxels and we propose a new methodology for identifying non-simple points. We implemented our approach by modifying an existing 3D thinning algorithm and achieved an improved running time.
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Klette, G., Pan, M. (2004). 3D Topological Thinning by Identifying Non-simple Voxels. In: Klette, R., Žunić, J. (eds) Combinatorial Image Analysis. IWCIA 2004. Lecture Notes in Computer Science, vol 3322. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-30503-3_13
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DOI: https://doi.org/10.1007/978-3-540-30503-3_13
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