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Optimal Reachability for Weighted Timed Games

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Automata, Languages and Programming (ICALP 2004)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 3142))

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Abstract

Weighted timed automata are timed automata annotated with costs on locations and transitions. The optimal game-reachability problem for these automata is to find the best-cost strategy of supplying the inputs so as to ensure reachability of a target set within a specified number of iterations. The only known complexity bound for this problem is a doubly-exponential upper bound. We establish a singly-exponential upper bound and show that there exist automata with exponentially many states in a single region with pair-wise distinct optimal strategies.

This research was partially supported by ARO URI award DAAD19-01-1-0473, and NSF awards ITR/SY 0121431 and CCR 0306382.

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Alur, R., Bernadsky, M., Madhusudan, P. (2004). Optimal Reachability for Weighted Timed Games. In: Díaz, J., Karhumäki, J., Lepistö, A., Sannella, D. (eds) Automata, Languages and Programming. ICALP 2004. Lecture Notes in Computer Science, vol 3142. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-27836-8_13

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  • DOI: https://doi.org/10.1007/978-3-540-27836-8_13

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-22849-3

  • Online ISBN: 978-3-540-27836-8

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