Abstract
This paper presents the EU funded project Art-E-Fact and goes into details of the dialogue management module, showing that a directed graph approach is appropriate if certain measures are taken. In this project, a software environment with designated authoring tools is being developed for the creation of narrative, interactive discussion groups of virtual characters. Interaction comprises chatting with a keyboard and the use of specialized devices, e.g. gesture recognition. Target use groups are visitors of a museum who will get interpretations of works of art form different points of view.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
References
André, E., Klesen, M., Gebhard, P., Allen, S., Rist, T.: Exploiting Models of Personality and Emotions to Control the Behavior of Animated Interface Agents. In: Rickel, J. (ed.) Proceedings of the workshop on Achieving Human-Like Behavior in Interactive Animated Agents, in conjunction with the Fourth International Conference on Autonomous Agents, Barcelona, June 2000, pp. 3–7 (2000)
Cavazza, M., Martin, O., Charles, F., Mead, S.J., Marichal, X.: Interacting with Virtual Agents in Mixed Reality Interactive Storytelling. In: Rist, T., Aylett, R.S., Ballin, D., Rickel, J. (eds.) IVA 2003. LNCS (LNAI), vol. 2792, pp. 231–235. Springer, Heidelberg (2003)
Iurgel, I.: Emotional interaction in a hybrid conversational group. In: Prendiger, H. (ed.) International Workshop on Lifelike Animated Agents, Working Notes in Proceedings PRICAI 2002, Tokyo, Japan, pp. 52–57 (2002)
Mateas, M., Stern, A.: Integrating Plot, Character and Natural Language Processing in the Interactive Drama Façade. In: Göbel, S., Spierling, U., Hoffmann, A., Iurgel, I., Schneider, O., Dechau, J., Feix, A. (eds.) TIDSE 2004. LNCS, vol. 3105, pp. 139–151. Springer, Heidelberg (2003)
Spierling, U., Grasbon, D., Braun, N., Iurgel, I.: Setting the Scene: Playing Digital Director in Interactive Storytelling and Creation. Computers & Graphics 26, 31–44 (2002)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2004 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Iurgel, I. (2004). From Another Point of View: Art-E-Fact. In: Göbel, S., et al. Technologies for Interactive Digital Storytelling and Entertainment. TIDSE 2004. Lecture Notes in Computer Science, vol 3105. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-27797-2_4
Download citation
DOI: https://doi.org/10.1007/978-3-540-27797-2_4
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-22283-5
Online ISBN: 978-3-540-27797-2
eBook Packages: Springer Book Archive