Introducing Physical Boundaries in Virtual Environments

  • Pilar Herrero
  • Angélica de Antonio
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 3039)


In this paper, we present an application developed at the Universidad Politécnica de Madrid with the aim of introducing boundaries’ deformations into virtual environments. These studies have been run from a geometrical point of view with the aim of analysing how boundaries can modify the shape of some of the key concepts introduced into one of the most successful awareness models in Computer Supported Collaborative Work (CSCW), known as the Spatial Model of Interaction (SMI).


Virtual Environment Final Point Circular Shape Significant Point Multicast Group 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Springer-Verlag Berlin Heidelberg 2004

Authors and Affiliations

  • Pilar Herrero
    • 1
  • Angélica de Antonio
    • 1
  1. 1.Facultad de InformáticaUniversidad Politécnica de MadridBoadilla del Monte. MadridSpain

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