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Real Time Tree Sketching

  • Celso Campos
  • Ricardo Quirós
  • Joaquin Huerta
  • Emilio Camahort
  • Roberto Vivó
  • Javier Lluch
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 3039)

Abstract

Modeling and rendering of synthetic plants and trees has always received a lot of attention from computer graphics practitioners. Recent advances in plant and tree modeling have made it possible to generate and render very complex scenes. Models developed so far allow low quality and photorealistic rendering as well as a fine control on the amount of geometry sent to the graphics pipeline. Recently, non-photorealistic rendering techniques have been proposed as an alternative to traditional rendering. In this paper we present a method for interactive rendering of vegetation silhouettes. Our goal is to expressively render plant and tree models. Previous methods are either too slow for real-time rendering or they do not maintain the general appearance of a given vegetable species. We solve these two problems in our work.

Keywords

Convex Hull Tree Model Complex Scene Vegetable Species Illumination Model 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2004

Authors and Affiliations

  • Celso Campos
    • 1
  • Ricardo Quirós
    • 2
  • Joaquin Huerta
    • 2
  • Emilio Camahort
    • 3
  • Roberto Vivó
    • 3
  • Javier Lluch
    • 3
  1. 1.Departamento de Lenguajes y Sistemas InformáticosUniversidad de VigoSpain
  2. 2.Departamento de Lenguajes y Sistemas InformáticosUniversitat Jaume ISpain
  3. 3.Departamento de Sistemas Informáticos y ComputaciónUniversidad Politécnica de ValenciaSpain

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