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A Grid-Enabled Scene Rendering Application

  • M. Caballer
  • V. Hernández
  • J. E. Román
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 3038)

Abstract

The work presented in this paper represents a step forward in the wide adoption of grid technologies in more conventional commercial applications. The application treated herein is a global illumination scene rendering engine in which grid tools have been used to execute the computation remotely, as well as to incorporate certain interesting characteristics. This engine can be incorporated, for instance, in an electronic commerce application in order to add visualization capabilities to a conventional virtual store. The rendering engine implements a parallel version of the radiosity illumination algorithm, providing high quality and allowing a fast response for moderately complex scenes.

Keywords

Grid Resource Complex Scene Grid Technology Globus Toolkit Globus Component 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

References

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    Caballer, M., Hernández, V., Román, J.E.: A grid-enabled scene rendering application. Technical Report DSIC-II/04/04, Universidad Politécnica de Valencia (2004)Google Scholar
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Copyright information

© Springer-Verlag Berlin Heidelberg 2004

Authors and Affiliations

  • M. Caballer
    • 1
  • V. Hernández
    • 1
  • J. E. Román
    • 1
  1. 1.D. de Sistemas Informáticos y ComputaciónUniversidad Politécnica de ValenciaValenciaSpain

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