Towards Hypotheses on Creativity in Software Development

  • Mingyang Gu
  • Xin Tong
Part of the Lecture Notes in Computer Science book series (LNCS, volume 3009)


Though more and more researchers have realized the importance of creativity in software development, there are few empirical studies reported on this topic. In this paper, we present an exploratory empirical research in which several issues on creativity in software development are studied, that is, which development phases are perceived to include more creative work, whether or not UML-based documentation can make developers perceive more time is devoted to creative work, whether or not more creative work can accelerate the software development speed, and whether developers more prefer to do the creative work. Based on result analyses, we proposed four hypotheses to direct the future research in this field and discussed the challenge that ‘since developers do not like to participate in those improving activities (quality assuring activities), how can we keep and improve software quality effectively and efficiently?’


Mobile Robot Software Development Software Architecture Architecture Design Implementation Phase 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Springer-Verlag Berlin Heidelberg 2004

Authors and Affiliations

  • Mingyang Gu
    • 1
  • Xin Tong
    • 1
  1. 1.Department of Computer and Information ScienceNorwegian University of Science and TechnologyTrondheimNorway

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