Skip to main content

The Virtual Ecosystem as Generative Electronic Art

  • Conference paper
Applications of Evolutionary Computing (EvoWorkshops 2004)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 3005))

Included in the following conference series:

Abstract

This paper proposes four desirable attributes of processes to be applied in generative electronic art. By example, it then demonstrates that the virtual ecosystem in its entirety is a process with many of these desirable attributes. The paper contrasts this process with the use of cellular automata. It outlines a number of generative artworks with which the author has been involved that utilize the virtual ecosystem, and discusses their pros and cons in the context of generative art. The paper suggests means by which the application of the four desirable attributes may extend the creative possibilities for these works.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Dorin, A.: Aesthetic Fitness and Artificial Evolution for the Selection of Imagery from The Mythical Infinite Library. In: Kelemen, Sosik (eds.) Advances in Artificial Life, Proc. 6th Euro. Conf. on Artificial Life, Prague, pp. 659–668. Springer, Heidelberg (2001)

    Google Scholar 

  2. Yaeger, L.: Computational Genetics, Physiology, Metabolism, Neural Systems, Learning, Vision and Behavior or Polyworld: Life in a New Context. In: Langton (ed.) Proc. Artificial Life III, SFI Studies in the Sciences of Complexity, pp. 263–298. Addison-Wesley, Reading (1994)

    Google Scholar 

  3. Dorin, A., McCormack, J.: First Iteration: A Conference on Generative Computational Processes in the Electronic Arts, Leonardo, vol. 34(3). MIT Press (2001)

    Google Scholar 

  4. Dawkins, R.: The Evolution of Evolvability. In: Langton (ed.) Artificial Life, SFI Studies in the Sciences of Complexity, pp. 201–220. Addison-Wesley, Reading (1989)

    Google Scholar 

  5. Berry, R., Rungsarityotin, W., Dorin, A., Dahlstedt, P., Haw, C.: Unfinished Symphonies - songs of 3 1/2 worlds. In: Bilotta, et al. (eds.) ECAL 2001, pp. 51–64 (2001)

    Google Scholar 

  6. Dorin, A.: Meniscus. In: Taylor (ed.) Experimenta: House of Tomorrow Catalogue, p. 32. Experimenta Media Arts, Australia (2003)

    Google Scholar 

  7. McCormack, J.: Evolving Sonic Ecosystems. In: Adamatzky (ed.) Int. J. Systems & Cybernetics - Kybernetes, Emerald, UK, vol. 32(1/2), pp. 184–202 (2003)

    Google Scholar 

  8. McCormack, J.: Eden: an evolutionary sonic ecosystem, Advances in Artificial Life. In: Kelemen, Sosik (eds.) Proc. 6th Euro. Conf. on Artificial Life, Prague, pp. 133–142. Springer, Heidelberg (2001)

    Google Scholar 

  9. Dorin, A.: Software Sketches, SIAL Colloquium, Spatial Information Architecture Laboratory, RMIT University, Australia (September 2002)

    Google Scholar 

  10. Beyls, P.: The Musical Universe of Cellular Automata. In: Wells, T., Butler, D. (eds.) Proceedings of the, International Computer Music Conference, International Computer Music Association, San Francisco, pp. 34–41 (1989)

    Google Scholar 

  11. Whitelaw, M.: Morphogenetics: generative processes in the work of Driessens and Verstappen. In: Brown (ed.) Digital Creativity, vol. 14(1), pp. 43–53 (2003)

    Google Scholar 

  12. Wolfram, S.: Universality and Complexity in Cellular Automata. In: Physica 10D, pp. 1–35. North-Holland, Amsterdam (1984)

    Google Scholar 

  13. Gardner, M.: Mathematical Games: The Fantastic Combinations of John Conway’s New Solitaire Game Life. Scientific American 223(4), 120–123 (1970)

    Article  Google Scholar 

  14. Dorin, A.: Liquiprism: Generating Polyrhythms with Cellular Automata. In: Nakatsu, Kawahara (eds.)Proceedings of the 8th International Conference on Auditory Display, Advanced Telecommunications Research International (ATR), Japan, pp. 447–451 (2002)

    Google Scholar 

  15. Miranda, E.R.: On the Evolution of Music in a Society of Self-taught Digital Creatures. In: Brown (ed.) Digital Creativity, vol. 14(1), pp. 29–42 (2003)

    Google Scholar 

  16. Sims, K.: Interactive Evolution of Dynamical Systems. In: Varela, Bourgine (eds.) Proc. 1st Euro. Conf. on Artificial Life, pp. 171–178. MIT Press, Cambridge (1992)

    Google Scholar 

  17. Dewdney, A.K.: Computer Recreations: A Cellular Universe of Debris, Droplets, Defects and Demons. Scientific American, pp. 102–105 (August 1989)

    Google Scholar 

  18. Bedau, M.A., McCaskill, J.S., Packard, N.H., Rasmussesen, S., Adami, C., Green, D.G., Ikegami, T., Kaneko, K., Ray, T.S.: Open Problems in Artificial Life. Artificial Life 6(4), 363–376 (2000)

    Article  Google Scholar 

  19. Brown, R.: Mimetic Starfish. Exhibited at Millennium Dome, UK (2000)

    Google Scholar 

  20. Taylor, T.: Creativity in Evolution: Individuals, Interactions & Environments. In: Bentley, Corne (eds.) Creative Evolutionary Systems, pp. 79–108. Academic Press, London (2002)

    Chapter  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2004 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Dorin, A. (2004). The Virtual Ecosystem as Generative Electronic Art. In: Raidl, G.R., et al. Applications of Evolutionary Computing. EvoWorkshops 2004. Lecture Notes in Computer Science, vol 3005. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-24653-4_48

Download citation

  • DOI: https://doi.org/10.1007/978-3-540-24653-4_48

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-21378-9

  • Online ISBN: 978-3-540-24653-4

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics