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Der Weg als Ziel Virtuelle Umgebungen und räumlicher Wissenserwerb

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Part of the book series: Medienbildung und Gesellschaft ((MUG,volume 23))

Zusammenfassung

Ein Leben ohne Computer, Internet und virtuellen Realitäten ist heute nur noch schwer vorstellbar. Mobiltelefone und Navigationsgeräte gehören zur Standardausrüstung jedes Menschen, und wir machen uns von der modernen Technik zunehmend abhängig. Dennoch ist es dem Menschen noch nicht gelungen, etwas Komplexeres oder gar Leistungsfähigeres zu erschaffen, als das menschliche Gehirn. Wenn unser Gehirn aber doch so leistungsfähig ist und sich unter anderem vor dem evolutionären Hintergrund des ständigen Navigieren-Müssens entwickelt hat: Wieso vertrauen wir mittlerweile so häufig auf die Leistung von Navigationssystemen? Externe Medien wie Navigationssysteme können uns nicht das Denken bzw. Navigieren komplett abnehmen, sondern es nur auf bestimmte Weise ergänzen.

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© 2012 VS Verlag für Sozialwissenschaften | Springer Fachmedien Wiesbaden

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Hamburger, K., Röser, F., Bukow, G.C., Knauff, M. (2012). Der Weg als Ziel Virtuelle Umgebungen und räumlicher Wissenserwerb. In: Bukow, G.C., Fromme, J., Jörissen, B. (eds) Raum, Zeit, Medienbildung. Medienbildung und Gesellschaft, vol 23. VS Verlag für Sozialwissenschaften. https://doi.org/10.1007/978-3-531-19065-5_9

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  • DOI: https://doi.org/10.1007/978-3-531-19065-5_9

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