Abstract
We present some important features of our Distributed Object-Based Operating System Dobos designed for high-performance, heterogeneous, distributed soft real-time systems. It provides concurrent objects, location transpacency, persistence, and dynamic classes in the static type checking framework of C++, thus preserving the usability of existing software and development/debugging environments. Dobos is built upon a runtime kernel layered on top of traditional operating systems, and a native C++-compiler in conjunction with some particular class libraries, forming a powerful yet relatively easy-to-provide concurrent object-oriented environment.
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© 1996 Friedr. Vieweg & Sohn Verlagsgesellschaft mbH, Braunschweig/Wiesbaden
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Schmid, U., Kastner, W. (1996). DOBOS: Ein Distributed Object-Based Operating System für Soft Real-Time Systeme. In: Rzehak, H. (eds) Echtzeitsysteme und objektorientierter Entwurf. Vieweg+Teubner Verlag, Wiesbaden. https://doi.org/10.1007/978-3-322-90480-5_1
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DOI: https://doi.org/10.1007/978-3-322-90480-5_1
Publisher Name: Vieweg+Teubner Verlag, Wiesbaden
Print ISBN: 978-3-528-05542-4
Online ISBN: 978-3-322-90480-5
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