Abstract
The hand is one of the most complex and fascinating organs of the human body. We can powerfully squeeze objects, but we are also capable of manipulating them with great precision and dexterity. On the other hand, the arm, with its redundant joints, is in charge of reaching the object by determining the hand pose during preshaping. The complex motion and task execution of the upper-limb system may lead us to think that the control requires a very significant brain effort. As a matter of fact, neuroscience studies demonstrate that humans simplify planning and control using a combination of primitives, which the brain modulates to produce hand configurations and force patterns for the purpose of grasping and manipulating different objects. This concept can be transferred to robotic systems, allowing control within a space of lower dimension. The lower number of parameters characterizing the system allows for embodying the control in machine learning frameworks, reproducing a sort of human-like cognition.
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Acknowledgements
This research has been partially funded by the EC Seventh Framework Programme (FP7) within RoDyMan project 320992 and by the national grant MUSHA under Programma STAR linea 1.
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Monforte, M., Ficuciello, F., Siciliano, B. (2019). Human Cognition-Inspired Robotic Grasping. In: Aldinhas Ferreira, M., Silva Sequeira, J., Ventura, R. (eds) Cognitive Architectures. Intelligent Systems, Control and Automation: Science and Engineering, vol 94. Springer, Cham. https://doi.org/10.1007/978-3-319-97550-4_6
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