Abstract
In this chapter, Whalen and Kijne critically engage with two game-based approaches—serious games and gamification—and how they can be used to support sustainable innovation. Game-based approaches have been increasingly used for purposes beyond pure entertainment, and a variety of examples from within the field of sustainability are presented. The authors discuss both the benefits and limitations of game-based approaches. Games are well suited to sustainable innovation as they can increase user motivation and illustrate complexity in relatively simple ways. However, factors such as assessment can pose a challenge and make their actual impact difficult to quantify.
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Whalen, K., Kijne, G. (2019). Game-Based Approaches to Sustainable Innovation. In: Bocken, N., Ritala, P., Albareda, L., Verburg, R. (eds) Innovation for Sustainability. Palgrave Studies in Sustainable Business In Association with Future Earth. Palgrave Macmillan, Cham. https://doi.org/10.1007/978-3-319-97385-2_20
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