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Using a Serious Game for the Practical Learning of Productive and Environmental Efficiencies

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Engineering Digital Transformation

Abstract

The increase in environmental and social awareness has triggered numerous green initiatives at companies. Traditionally, companies’ training related to environmental management focuses on technical aspects and theoretical concepts. In addition to these theoretical contents, it is necessary to carry out practical activities to impart the desired behaviors and skills. Serious games have been found to improve employees understanding of practical environmental sustainability challenges, by offering opportunities to obtain first-hand experiences that may otherwise be too costly and difficult to reproduce in reality. This work presents Pizz@green, a serious game which simulates the productive and environmental efficiencies generated by the improvements of processes in a pizza shop. The purpose of the game is the practical learning of the environmental impact caused by the production processes of a company.

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Acknowledgements

This project has been funded by the Basque Government, UE2015-15.

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Correspondence to Andrés Muñoz-Villamizar .

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Santos García, J., Muñoz-Villamizar, A., Viles, E., Ormazabal, M. (2019). Using a Serious Game for the Practical Learning of Productive and Environmental Efficiencies. In: Ortiz, Á., Andrés Romano, C., Poler, R., García-Sabater, JP. (eds) Engineering Digital Transformation. Lecture Notes in Management and Industrial Engineering. Springer, Cham. https://doi.org/10.1007/978-3-319-96005-0_34

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  • DOI: https://doi.org/10.1007/978-3-319-96005-0_34

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  • Publisher Name: Springer, Cham

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  • Online ISBN: 978-3-319-96005-0

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