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Games and Dementia: Evidence Needed

  • Joseph R. FanfarelliEmail author
Chapter

Abstract

Dementia is one of public health’s significant problems, affecting millions of people worldwide. Many tools and techniques have been examined for the diagnosis and treatment of dementia. For example, video games have been suggested as potentially useful for integration into standard dementia care. This chapter examines the research surrounding dementia games and other contextual factors that will potentially impact their effectiveness. While some research studies seem to show positive results, they have primarily been low sample size pilot studies or studies that do not assess whether the results transfer to everyday tasks of dementia patients. Other studies have been unable to show benefits of dementia games. Overall, the field is in the early stages of research and currently lacks the research-based evidence required to implement dementia games with confidence. Future studies should engage in large sample size research that assesses the generalizability of results.

Keywords

Dementia Games Video games Brain games Cognition 

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Copyright information

© Springer International Publishing AG, part of Springer Nature 2018

Authors and Affiliations

  1. 1.School of Visual Arts & DesignUniversity of Central FloridaOrlandoUSA

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