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Immersive Environment for Training on Industrial Emergencies

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Augmented Reality, Virtual Reality, and Computer Graphics (AVR 2018)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 10851))

Abstract

This work presents the development of an interactive virtual environment for training in emergencies that may arise in industrial environments. This environment contains equipment and usual structures in production plants with a high risk index, simulations of accidents and potential hazards that must be overcome by the user. The application has been created using a CAD tool and the Unity3D graphics engine that, combined with peripheral input devices, provide a high level of immersion, all in order to recreate the sensations that the person could feel in case of facing an adverse situation that requires the user knowledge and skills in security issues and protocols.

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Correspondence to Edwin Pruna .

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Rosero, M., Pogo, R., Pruna, E., Andaluz, V.H., Escobar, I. (2018). Immersive Environment for Training on Industrial Emergencies. In: De Paolis, L., Bourdot, P. (eds) Augmented Reality, Virtual Reality, and Computer Graphics. AVR 2018. Lecture Notes in Computer Science(), vol 10851. Springer, Cham. https://doi.org/10.1007/978-3-319-95282-6_33

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  • DOI: https://doi.org/10.1007/978-3-319-95282-6_33

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-95281-9

  • Online ISBN: 978-3-319-95282-6

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