Abstract
In this paper is presented an application of the Augmented Reality technology, for the enhancement of some Apulian archaeological areas, regarding the indigenous population of the Apulia region. The aim is to improve visitors’ knowledge about this population, in order to better understand the archaeological areas of the Museo Diffuso “Castello di Alceste”, in San Vito dei Normanni (BR), and the site of Fondo Giuliano, in Vaste (LE). A mobile application (for Android and iOS devices) has been developed for non-specialized audience; by focusing on a planimetric map of the archaeological areas, 3D models are superimposed on, and combined with other kinds of contents (texts, images, video, audio), in order to allow the visitors to fully understand the history and all of the features of the ancient sites.
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Acknowledgment
This work was carried out thanks of the partnership with IBAM CNR, which provided the 3D models for the area of Fondo Giuliano, the Classical Archaeology Laboratory of the University of Salento and the LIA Laboratory of University of Salento, which provided the 3D models of San Vito and the historic contents used in the application.
The authors would like to thank Giovanni Mastronuzzi, Grazia Semeraro, Massimo Limoncelli and Francesco Gabellone for their helpful collaboration.
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Cisternino, D., Gatto, C., De Paolis, L.T. (2018). Augmented Reality for the Enhancement of Apulian Archaeological Areas. In: De Paolis, L., Bourdot, P. (eds) Augmented Reality, Virtual Reality, and Computer Graphics. AVR 2018. Lecture Notes in Computer Science(), vol 10851. Springer, Cham. https://doi.org/10.1007/978-3-319-95282-6_27
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DOI: https://doi.org/10.1007/978-3-319-95282-6_27
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