Abstract
The objective of this article is to present a project of a professional nature that we have been developing in the School of Education of the Polytechnic of Lisbon aiming the immersion of the students of the Visual Arts and Technologies Course in real pedagogical, work, social or research contexts. In this way, it is intended to provide students with the opportunity to collaborate into projects with projection and consideration of inputs from the community. At the level of applied research, this project is able to develop research in the field of design, constituting an open door to the development of inter and transdisciplinary research, collaborative with other scientific fields. As an arrival point, students are offered the opportunity to collaborate in real projects, with a community projection, generated in an immersive learning context, facilitating and fostering creativity, as well as the development of cultural and social enrichment activities.
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Rijo, C., Grácio, H. (2019). DESIGNLAB4U: A Laboratory of Knowledge, Experimentation and Practical Action. In: Rebelo, F., Soares, M. (eds) Advances in Ergonomics in Design. AHFE 2018. Advances in Intelligent Systems and Computing, vol 777. Springer, Cham. https://doi.org/10.1007/978-3-319-94706-8_36
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DOI: https://doi.org/10.1007/978-3-319-94706-8_36
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