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Vibrotactile Feedback to Combine with Swing Presentation for Virtual Reality Applications

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Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 10894))

Abstract

We have developed a virtual reality (VR) system that uses an automobile as its motion platform. To improve the user’s experience of this VR system, we mounted transducers on the system to present vibration in accordance with the swing of the motion platform. In this paper, we report the parameters of a vibration waveform that is suitable for the vibrotactile feedback that is to be combined with the front-to-back swing. First, vibration parameters (including these of rubber, wood, and aluminum) that are suitable for combination with the swing were created by adjustments performed by expert users based on a previous study. Next, a user study was conducted to validate the created parameters. As a result of the user study, the vibration waveforms of rubber and aluminum were found to be well matched with videos showing collisions with the same material, whereas when the participants watched a video of collision with wood, both the rubber and wood vibrations were evaluated as being natural.

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Correspondence to Hirotaka Shionoiri .

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Shionoiri, H., Sakuragi, R., Kodama, R., Kajimoto, H. (2018). Vibrotactile Feedback to Combine with Swing Presentation for Virtual Reality Applications. In: Prattichizzo, D., Shinoda, H., Tan, H., Ruffaldi, E., Frisoli, A. (eds) Haptics: Science, Technology, and Applications. EuroHaptics 2018. Lecture Notes in Computer Science(), vol 10894. Springer, Cham. https://doi.org/10.1007/978-3-319-93399-3_11

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  • DOI: https://doi.org/10.1007/978-3-319-93399-3_11

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  • Print ISBN: 978-3-319-93398-6

  • Online ISBN: 978-3-319-93399-3

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