Abstract
Go is a game, originated in ancient China, in which two persons play with a Go board and Go stones. In general, two players alternately place black and white stones, on the vacant intersections of a board with a \(19 \times 19\) grid of lines, to surround the territory. Whoever has more territory at the end of the game is the winner.
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Schumann, A., Pancerz, K. (2019). Physarum Go Games and Rough Sets of Payoffs. In: High-Level Models of Unconventional Computations. Studies in Systems, Decision and Control, vol 159. Springer, Cham. https://doi.org/10.1007/978-3-319-91773-3_11
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DOI: https://doi.org/10.1007/978-3-319-91773-3_11
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