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Game Theory-Based Traffic Modeling for Calibration of Automated Driving Algorithms

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Control Strategies for Advanced Driver Assistance Systems and Autonomous Driving Functions

Part of the book series: Lecture Notes in Control and Information Sciences ((LNCIS,volume 476))

Abstract

Automated driving functions need to be validated and calibrated so that a self-driving car can operate safely and efficiently in a traffic environment where interactions between it and other traffic participants constantly occur. In this paper, we describe a traffic simulator capable of representing vehicle interactions in traffic developed based on a game-theoretic traffic model. We demonstrate its functionality for parameter optimization in automated driving algorithms by designing a rule-based highway driving algorithm and calibrating the parameters using the traffic simulator.

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Acknowledgements

Nan Li and Ilya Kolmanovsky acknowledge the support of this research by the National Science Foundation under Award CNS 1544844 to the University of Michigan. Yildiray Yildiz acknowledges the support of this research by the Scientific and Technological Research Council of Turkey under Grant 114E282 to Bilkent University.

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Correspondence to Nan Li .

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Li, N., Zhang, M., Yildiz, Y., Kolmanovsky, I., Girard, A. (2019). Game Theory-Based Traffic Modeling for Calibration of Automated Driving Algorithms. In: Waschl, H., Kolmanovsky, I., Willems, F. (eds) Control Strategies for Advanced Driver Assistance Systems and Autonomous Driving Functions . Lecture Notes in Control and Information Sciences, vol 476. Springer, Cham. https://doi.org/10.1007/978-3-319-91569-2_5

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