Abstract
In the research work herein described, the body is analyzed from the perspective of the integration of mechanical and electronic resources, both seen as communicative systems. In this sense, the body becomes a project design for both fashion design and engineering, and therefore requires technical specificities of these wearable devices attached to them. Specifically, this paper described the development of the prototype of a glove, produced with 3D printing technology (FDM). The glove is the first step in the development of prostheses that are integrated into garments. In this work, the 3D printing method, its limits and capabilities are evaluated, a draw printing materials are studied concerning print quality and user comfort. As a conclusion, we pointed out the need for a constant search for flexible filaments more appropriate for garments, especially with regard to movements of opening and closing of the hands. We also confirmed the effectiveness of the 3D printing technique as a tool for Designers to quickly and inexpensively visualize the initial shape of their products and thus be able to make changes in a more appropriate way.
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Acknowledgements
This work is financed by FEDER funds through the Competitivity Factors Operational Programme - COMPETE and by national funds through FCT – Foundation for Science and Technology within the scope of the project POCI-01-0145-FEDER-007136.
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Arruda, L.M., Carvalho, H. (2019). 3D Printing as a Design Tool for Wearables: Case Study of a Printed Glove. In: Machado, J., Soares, F., Veiga, G. (eds) Innovation, Engineering and Entrepreneurship. HELIX 2018. Lecture Notes in Electrical Engineering, vol 505. Springer, Cham. https://doi.org/10.1007/978-3-319-91334-6_27
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DOI: https://doi.org/10.1007/978-3-319-91334-6_27
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