Abstract
The cinema and television industries are continuously working in the development of image features that provide a better visual experience to viewers, increasing spatial resolution, frame rate, contrast, and recently, with emerging display technologies, much more vivid colors. For this reason there is a pressing need to develop fast, automatic and reliable gamut mapping algorithms that can transform the colors of the original content, adapting it to the capabilities of the display or projector system in which it is going to be viewed while at the same time respecting the artistic intent of the creator. In this article we present a review of our work on variational methods for gamut mapping that comply with some basic global and local properties of the human visual system, producing state-of-the-art results that appear natural and are perceptually faithful to the original material.
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Zamir, S.W., Vazquez-Corral, J., Bertalmío, M. (2018). Variational Methods for Gamut Mapping in Cinema and Television. In: Tai, XC., Bae, E., Lysaker, M. (eds) Imaging, Vision and Learning Based on Optimization and PDEs. IVLOPDE 2016. Mathematics and Visualization. Springer, Cham. https://doi.org/10.1007/978-3-319-91274-5_4
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