Skip to main content

Drawing the “Big Picture” Concerning Digital 3D Technologies for Humanities Research and Education

  • Conference paper
  • First Online:
Book cover Transforming Digital Worlds (iConference 2018)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 10766))

Included in the following conference series:

Abstract

Digital 3D modelling and visualization technologies have been widely applied to support research in the humanities since the 1980s. Since an academic discourse on these methods is still highly application-oriented, this article reports about both completed and planned investigations that are part of an ongoing post doc thesis work intending to drawing a “big picture” of digital 3D technologies for humanities research and education on EU level. Incorporated studies investigate scholarly communities, usage practices, methodologies as well as the development of technologies and generate design implications as well as educational strategies.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 129.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 169.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. De Francesco, G., D’Andrea, A.: Standards and guidelines for quality digital cultural three-dimensional content creation. In: VSMM (2008)

    Google Scholar 

  2. Münster, S.: Workflows and the role of images for a virtual 3D reconstruction of no longer extant historic objects. In: ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences (XXIV International CIPA Symposium), vol. II-5/W1, pp. 197–202 (2013)

    Google Scholar 

  3. Arnold, D., Geser, G.: EPOCH research agenda – final report, Brighton (2008)

    Google Scholar 

  4. Frischer, B.: Beyond Illustration: 2D and 3D Digital Technologies as Tools for Discovery in Archaeology. BAR International Series, vol. 1805. Tempus Reparatum, Oxford (2008)

    Google Scholar 

  5. Bentkowska-Kafel, A., Denard, H., Baker, D.: Paradata and Transparency in Virtual Heritage. Ashgate, Burlington (2012)

    Google Scholar 

  6. Schreibman, S., Siemens, R., Unsworth, J.: A Companion to Digital Humanities. Blackwell, Oxford (2004)

    Book  Google Scholar 

  7. Münster, S, Ioannides, M.: The scientific community of digital heritage in time and space. In: Guidi, G., Scopigno, R., Torres, J.C., Graf, H. (eds.) 2nd International Congress on Digital Heritage 2015, Granada (2015). ISBN 978-1-5090-0048-7/15

    Google Scholar 

  8. Burdick, A., Drucker, J., Lunenfeld, P., Presner, T., Schnapp, J.: Digital_Humanities. The MIT Press, Cambridge (2012)

    Google Scholar 

  9. Evans, T.L., Daly, P.T.: Digital Archaeology: Bridging Method and Theory. Routledge, London (2006)

    Google Scholar 

  10. Münster, S.: Employing bibliometric methods to identify a community, topics and protagonists of digital 3D reconstruction in the humanities. In: Sterzer, W. (ed.) iConference 2017 Proceedings, iSchools, pp. 40–55 (2017). https://doi.org/10.9776/17100

  11. Münster, S.: A survey on topics, researchers and cultures in the field of digital heritage. In: ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences, vol. IV-2/W2, pp. 157–162 (2017)

    Google Scholar 

  12. Münster, S.: Interdisziplinäre Kooperation bei der Erstellung geschichtswissenschaftlicher 3D-Rekonstruktionen. Springer, Wiesbaden (2016)

    Book  Google Scholar 

  13. Herrmann, I., Münster, S., Tietz, V., Uhlemann, R.: Teaching media design by using scrum. A qualitative study within a media informatics’ elective course. In: Sampson, D.G., Spector, J.M., Ifenthaler, D., Isaías, P. (eds.) Proceedings of the 14th International Conference on Cognition and Exploratory Learning in the Digital Age, pp. 227–232. IADIS Press (2017)

    Google Scholar 

  14. Münster, S., Kuroczyński, P., Pfarr-Harfst, M., Grellert, M., Lengyel, D.: Future research challenges for a computer-based interpretative 3D reconstruction of cultural heritage – a German community’s view. In: ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences (XXV International CIPA Symposium), vol. II-5-W3, pp. 207–213 (2015)

    Google Scholar 

  15. Münster, S., Ioannides, M., Davies, R.: International stakeholder survey on demands in the field of digital cultural heritage (2017)

    Google Scholar 

  16. Münster, S., Hegel, W., Kröber, C.: A model classification for digital 3D reconstruction in the context of humanities research. In: Münster, S., Pfarr-Harfst, M., Kuroczyński, P., Ioannides, M. (eds.) 3D Research Challenges II. LNCS, vol. 10025, pp. 3–31. Springer, Cham (2016). https://doi.org/10.1007/978-3-319-47647-6_1

    Google Scholar 

  17. Maiwald, F., Vietze, T., Schneider, D., Henze, F., Münster, S., Niebling, F.: Photogrammetric analysis of historical image repositories for virtual reconstruction in the field of digital humanities. In: ISPRS International Archives of Photogrammetry, Remote Sensing and Spatial Information Sciences WG V/5, 3D-Arch 2017 – 3D Virtual Reconstruction and Visualization of Complex Architectures, vol. XL-5/W5, pp. 447–452 (2017)

    Google Scholar 

  18. Bruschke, J., Niebling, F., Maiwald, F., Friedrichs, K., Wacker, M., Latoschik, M.E.: Towards browsing repositories of spatially oriented historic photographic images in 3D web environments. Paper presented at the Web3D 2017, Brisbane, Australia (2017)

    Google Scholar 

  19. Münster, S., Kröber, C., Weller, H., Prechtel, N.: Researching knowledge concerns in virtual historical architecture. In: Ioannides, M., Fink, E., Moropoulou, A., Hagedorn-Saupe, M., Fresa, A., Liestøl, G., Rajcic, V., Grussenmeyer, P. (eds.) EuroMed 2016. LNCS, vol. 10058, pp. 362–374. Springer, Cham (2016). https://doi.org/10.1007/978-3-319-48496-9_29

    Chapter  Google Scholar 

  20. Kröber, C., Münster, S.: Educational App creation for the Cathedral in Freiberg. In: Spector, J.M., Ifenthaler, D., Sampson, D.G., Isaías, P. (eds.) Competencies in Teaching, Learning and Educational Leadership in the Digital Age, pp. 303–318. Springer, Cham (2016). https://doi.org/10.1007/978-3-319-30295-9_19

    Chapter  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Sander Münster .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2018 Springer International Publishing AG, part of Springer Nature

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Münster, S. (2018). Drawing the “Big Picture” Concerning Digital 3D Technologies for Humanities Research and Education. In: Chowdhury, G., McLeod, J., Gillet, V., Willett, P. (eds) Transforming Digital Worlds. iConference 2018. Lecture Notes in Computer Science(), vol 10766. Springer, Cham. https://doi.org/10.1007/978-3-319-78105-1_77

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-78105-1_77

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-78104-4

  • Online ISBN: 978-3-319-78105-1

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics