Abstract
This chapter summarizes our research experiments, discussed in prior chapters, on utilizing 3D interaction technologies for improving the gaming experience. In the end, we conclude the book.
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References
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Kulshreshth, A.K., LaViola, J.J. (2018). Summary and Conclusion. In: Designing Immersive Video Games Using 3DUI Technologies. Human–Computer Interaction Series. Springer, Cham. https://doi.org/10.1007/978-3-319-77953-9_8
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DOI: https://doi.org/10.1007/978-3-319-77953-9_8
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