Abstract
3D avatar platforms are tools for offering customer services for production, distribution, and consumption of 3D avatars as a product. In this way 3D avatar platforms will become essentially a virtual home for realistic 3D avatars that can be used to explore virtual worlds that are a part of the platform or can be used as a “vehicle” for visiting virtual worlds on different platforms. Research on existing 3D avatar platforms is described in the paper, alongside their capabilities, tools, and the virtual worlds they offer. A 3D avatar platform showcase was developed for CeBIT 2017 as a proof of concept, and it will be used in the future as a gateway for digitizing persons into virtual worlds. The paper conceptualizes the possibilities and features of future 3D avatar platforms.
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Dragan, D., Anišić, Z., Mihić, S., Puhalac, V. (2018). 3D Avatar Platforms: Tomorrow’s Gateways for Digitized Persons into Virtual Worlds. In: Hankammer, S., Nielsen, K., Piller, F., Schuh, G., Wang, N. (eds) Customization 4.0. Springer Proceedings in Business and Economics. Springer, Cham. https://doi.org/10.1007/978-3-319-77556-2_9
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DOI: https://doi.org/10.1007/978-3-319-77556-2_9
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