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Optimized HMD System for Underwater VR Experience

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Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 10714))

Abstract

We designed a head mounted display (HMD) that is suited for underwater use. To reduce the buoyancy, we developed an internal optical design in which the viewing angle of the HMD remains wide even when the device is filled with water. Two types of HMD were prepared and tried in subject experiments. The first is an off-the-shelf HMD that was water-tightened with adhesive and vinyl tape. The second is a rectangular parallelepiped type HMD with a structure that can be filled with water. Subjects evaluated these HMDs in terms of clearness, wideness of view, ease of swimming, and feeling of immersion while watching 360\(^\circ \) video in underwater. Until now, there had been no discussions regarding the optics of HMDs used in water. This research has established a method for the optical design of an HMD that can be used underwater and was first evaluated by subjects.

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Notes

  1. 1.

    https://www3.oculus.com/en-us/rift/.

  2. 2.

    http://www.zemax.com/opticstudio.

  3. 3.

    http://customers.zemax.com/os/resources/learn/knowledgebase/zemax-models-of-the-human-eye.

  4. 4.

    http://www.igroup.org/pq/ipq/construction.php (last accessed October 21, 2017).

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Acknowledgments

We would like to thank all contributors who supported our laboratory via the crowdfunding project.

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Correspondence to Hiroyuki Osone .

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Osone, H., Yoshida, T., Ochiai, Y. (2018). Optimized HMD System for Underwater VR Experience. In: Cheok, A., Inami, M., Romão, T. (eds) Advances in Computer Entertainment Technology. ACE 2017. Lecture Notes in Computer Science(), vol 10714. Springer, Cham. https://doi.org/10.1007/978-3-319-76270-8_31

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  • DOI: https://doi.org/10.1007/978-3-319-76270-8_31

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-76269-2

  • Online ISBN: 978-3-319-76270-8

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