Abstract
The chapter addresses LBMGs as collaborative activities. Relying on theoretical assumptions and inferences drawn from practice-based research, it interprets LBMGs as triggers of social engagement within the group of players and with non-players. It advances design hypotheses on the social configuration of players during the game experience, analysing how they can impact on the activity and on players’ perception.
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Spallazzo, D., Mariani, I. (2018). The Social Dimension of Located Play. In: Location-Based Mobile Games. SpringerBriefs in Applied Sciences and Technology(). Springer, Cham. https://doi.org/10.1007/978-3-319-75256-3_4
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DOI: https://doi.org/10.1007/978-3-319-75256-3_4
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