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Trials of the Acropolis: Teaching Greek Mythology Using Virtual Reality and Game Based Learning

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Book cover Interactive Mobile Communication Technologies and Learning (IMCL 2017)

Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 725))

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Abstract

The evolution of learning environments is huge in recent years in the fields of mobile, blended learning and telecommunication technologies. Many courses are using VR tools to recreate historic and natural sites, while teachers use VR, guiding students to never before seen historic places.

This paper presents a VR game for the instruction of the 3rd grade Greek history, and in particular the Greek mythology. The main objective of this paper is a brief description of the technologies used, the design and implementation procedure, the presentation of the adopted educational scenario and the preliminary results of formative evaluation.

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Correspondence to Ioannis Kazanidis .

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Chintiadis, P., Kazanidis, I., Tsinakos, A. (2018). Trials of the Acropolis: Teaching Greek Mythology Using Virtual Reality and Game Based Learning. In: Auer, M., Tsiatsos, T. (eds) Interactive Mobile Communication Technologies and Learning. IMCL 2017. Advances in Intelligent Systems and Computing, vol 725. Springer, Cham. https://doi.org/10.1007/978-3-319-75175-7_26

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  • DOI: https://doi.org/10.1007/978-3-319-75175-7_26

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-75174-0

  • Online ISBN: 978-3-319-75175-7

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