Skip to main content

Towards Designing Tangible Interaction for Children with Dyslexia in Learning the Malay Language

  • Conference paper
  • First Online:

Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 700))

Abstract

In this paper, we provide a study of tangible interaction (TI) based on theories and related works for dyslexic children. The study is an attempt to investigate TI for dyslexic children in learning Malay language in Malaysia primary schools. TI has tremendous contribution in supporting dyslexic children to enhance their way of learning process. However, TI that were developed currently have different capabilities and purposes. For example, current works currently only developed for other languages like English, Mandarin and Dutch. The TI model for English or other languages may not be suitable to be adopted directly for the Malay language due to differences of letter sound, morphology and etc. There were nine related works reviewed in this study. Based on these previous related works and learning theories we designed a conceptual TI model for dyslexic children in learning the Malay language.

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   169.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD   219.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

References

  1. Adelman, J.S.: Visual Word Recognition: Models and Methods, Orthography and Phonology, vol. 1. Psychology Press, Hove, East Sussex (2012)

    Google Scholar 

  2. UNICEF Malaysia: Children with Disabilities in Malaysia: Mapping the Policies, Programmes, Interventions and Stakeholders. UNICEF (2014)

    Google Scholar 

  3. International Dyslexia Association: Multisensory Structured Language Teaching (2017). Accessed from https://dyslexiaida.org/multisensory-structured-language-teaching/

  4. Marshall, P.: Do tangible interfaces enhance learning? In: Proceedings of the International Conference on Tangible and Embedded Interaction. ACM (2007)

    Google Scholar 

  5. Falcão, T.P., Price, S.: Informing design for tangible interaction: a case for children with learning difficulties. In: Proceedings of the International Conference on Interaction Design and Children. ACM (2010)

    Google Scholar 

  6. Pandey, S., Srivastava, S.: Tiblo: a tangible learning aid for children with dyslexia. In: Proceedings of the Conference on Creativity and Innovation in Design. ACM (2011)

    Google Scholar 

  7. Pandey, S., Srivastava, S.: SpellBound: a tangible spelling aid for the dyslexic child. In: Proceedings of the International Conference on Human Computer Interaction. ACM (2011)

    Google Scholar 

  8. Hamid, S.S.A., Admodisastro, N., Ghani, A.A.A.: Computer-based learning model to improve learning of the malay language amongst dyslexic primary school students. In: Proceedings of the APCHIUX, OzCHI2015. ACM (2015)

    Google Scholar 

  9. British Dyslexia Association.: Assessing Reading Difficulties: A Diagnostics and Remedial Approach. Windsor: NFER-Nelson (1999)

    Google Scholar 

  10. Reid, G.: Dyslexia: A Practitioner’s Handbook. Wiley (2016)

    Google Scholar 

  11. Clark, J.M., Paivio, A.: Dual coding theory and education. Edu. Psychol. Rev. 3(3), 149–210 (1991)

    Article  Google Scholar 

  12. Kinesthetic Learning Strategies, Kinesthetic Learning Strategies for Various Subjects. Accessed from http://www.kinestheticlearningstrategies.com/kinesthetic-learning-strategies-for-various-subjects/ (2017)

  13. Teh, T.T.L., Ng, K.H., Parhizkar, B.: TraceIt: an air tracing reading tool for children with dyslexia. In: Advances in Visual Informatics, vol. 9429. LNCS, Springer. (2015)

    Google Scholar 

  14. Hornecker, E.: Physicality in tangible interaction: bodies and the world. In: Position Paper of the International Workshop on Physicality. University of Lancaster (2006)

    Google Scholar 

  15. Ullmer, B., Ishii, H.: Emerging frameworks for tangible user interfaces. In: Carroll, J.M. (ed.) HCI in the New Millennium. Addison-Wesley Pub, Reading, MA (2001)

    Google Scholar 

  16. Hornecker, E., Buur, J.: Getting a grip on tangible interaction: a framework on physical space & social interaction. In: Proceedings of the ACM SIGCHI CHI. ACM (2006)

    Google Scholar 

  17. Zuckerman, O., Arida, S., Resnick, M.: Extending tangible interfaces for education: digital montessori-inspired manipulatives. In: Proceedings of the ACM SIGCHI CHI. ACM (2005)

    Google Scholar 

  18. Price, S., Sheridan, J.G., Falcao, T.P., Roussos, G.: Towards a framework for investigating tangible environments for learning. Int. J. Arts Tech. 1(3–4) (2008)

    Google Scholar 

  19. Antle, A.N., Fan, M., Cramer, E.S.: PhonoBlocks: a tangible system for supporting dyslexic children learning to read. In: Proceedings of the International Conference on Tangible, Embedded and Embodied Interaction. ACM (2015)

    Google Scholar 

  20. Price, S., Rogers, Y., Scaife, M., Stanton, D., Neale, H.: Using ‘Tangibles’ to promote novel forms of playful learning. J. Interact. Comput 15(2), 169–185 (2003)

    Article  Google Scholar 

  21. Lund, H.H., Marti, P., Palma, V.: Educational robotics: manipulative technologies for cognitive rehabilitation. In: Proceedings of the International Symposium on Artificial Life and Robotics (AROB). Oita, Japan (2004)

    Google Scholar 

  22. Lin, C.Y., Chai, H.C.: Using an e-talk pen to promote phonological awareness on communication training. In: Proceedings of the ICCSE. IEEE (2014)

    Google Scholar 

  23. Fan, M., Antle, A.N.: Tactile letters: a tangible tabletop with texture cues supporting alphabetic learning for dyslexic children. In Proceedings of the Conference on Tangible, Embedded, and Embodied Interaction. ACM (2015)

    Google Scholar 

  24. Marti, P., Lund, H.H.: Novel tangible interfaces for physical manipulation, conceptual constructions and action composition. In: Proceedings of the Intelligent Manipulation and Grasping (IMG04) (2004)

    Google Scholar 

  25. Hengeveld, B., Voort, R., Hummels, C., de Moor, J., van Balkom, H., Overbeeke, K., van der Helm, A.: The development of linguabytes: an interactive tangible play and learning system to stimulate the language development of toddlers with multiple disabilities. In: Proceedings of the Advances in Human-Computer Interaction (2008)

    Google Scholar 

  26. Goh, W.B., Chamara Kasun, L.L., Fitriani, Tan, J., Shou, W.: The i-cube: design considerations for block-based digital manipulatives and their applications. In Proceedings of the Conference on Designing Interactive Systems Conference. ACM (2012)

    Google Scholar 

  27. Vijayarani, S., Sakila, M.A.: Template matching technique for searching words in document images. Int. J. Cybern. Inform. (IJCI) 4 (6) (2015)

    Google Scholar 

  28. Chantara, W., Ho, Y.S.: Object detection based on fast template matching through adaptive partition search. In: Proceedings of the JCSSE. IEEE (2015)

    Google Scholar 

  29. Jayanthi, N., Indu, S.: Comparison of image matching technique. J. Latest Trends Eng. Technol. 7, 396–401(2016)

    Google Scholar 

Download references

Acknowledgements

Special thanks to Dyslexia Association Malaysia (DAM) for great assistance in this research. We would also like to thank the University for funding the research to conduct the study.

Author information

Authors and Affiliations

Authors

Corresponding authors

Correspondence to Siti Nurliana Jamali or Novia Admodisastro .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2018 Springer International Publishing AG

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Jamali, S.N., Admodisastro, N., Hamid, S.S.A., Kamaruddin, A., Ghani, A.A.A., Hassan, S. (2018). Towards Designing Tangible Interaction for Children with Dyslexia in Learning the Malay Language. In: Ghazali, R., Deris, M., Nawi, N., Abawajy, J. (eds) Recent Advances on Soft Computing and Data Mining. SCDM 2018. Advances in Intelligent Systems and Computing, vol 700. Springer, Cham. https://doi.org/10.1007/978-3-319-72550-5_37

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-72550-5_37

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-72549-9

  • Online ISBN: 978-3-319-72550-5

  • eBook Packages: EngineeringEngineering (R0)

Publish with us

Policies and ethics