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Erratum to: Chapter “Emotions Detection Through the Analysis of Physiological Information During Video Games Fruition” in: J. Dias et al. (Eds.): Games and Learning Alliance, LNCS 10653, https://doi.org/10.1007/978-3-319-71940-5_18
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Granato, M., Gadia, D., Maggiorini, D., Ripamonti, L.A. (2017). Erratum to: Emotions Detection Through the Analysis of Physiological Information During Video Games Fruition. In: Dias, J., Santos, P., Veltkamp, R. (eds) Games and Learning Alliance. GALA 2017. Lecture Notes in Computer Science(), vol 10653. Springer, Cham. https://doi.org/10.1007/978-3-319-71940-5_23
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DOI: https://doi.org/10.1007/978-3-319-71940-5_23
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