Abstract
According to a study published May 2016 in British Medical Journal, medical errors are the third largest killer in the US. It estimates that more than 250,000 Americans die each year due to medical errors. WHO’s European data shows that adverse events related to medical errors and healthcare occur in 8% to 12% of hospitalizations. “The Med Life” or “TML” is an original game idea being developed as world’s First Medical MMORPG with the objective of providing a rock solid platform and revolutionary content environment to help in the reduction of medical errors. According to a study published May 2016 in British Medical Journal, medical errors are the third largest killer in the US. It estimates that more than 250,000 Americans die each year due to medical errors. WHO’s European data shows that adverse events related to medical errors and healthcare occur in 8% to 12% of hospitalizations. “The Med Life” or “TML” is an original game idea being developed as world’s First Medical MMORPG with the objective of providing a rock solid platform and revolutionary content environment to help in the reduction of medical errors.
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Deci, E.L., Ryan, R.M.: Intrinsic Motivation and Self-determination in Human Behavior. Springer Science and Business Media, New York (1985). doi:10.1007/978-1-4899-2271-7
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Kazmi, M.F., Khan, M.A., Khan, Z.A. (2017). The Med Life - A Medical MMORPG. In: Alcañiz, M., Göbel, S., Ma, M., Fradinho Oliveira, M., Baalsrud Hauge, J., Marsh, T. (eds) Serious Games. JCSG 2017. Lecture Notes in Computer Science(), vol 10622. Springer, Cham. https://doi.org/10.1007/978-3-319-70111-0_17
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DOI: https://doi.org/10.1007/978-3-319-70111-0_17
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